Xbox 360 Hardware

Xbox 360 specifications

Custom IBM PowerPC-based CPU
  • 3 symmetrical cores running at 3.2 GHz each
  • 2 hardware threads per core; 6 hardware threads total
  • 1 VMX-128 vector unit per core; 3 total
  • 128 VMX-128 registers per hardware thread
  • 1 MB L2 cache
CPU Game Math Performance
  • 9 billion dot product operations per second
Custom ATI Graphics Processor
  • 500 MHz
  • 10 MB embedded DRAM
  • 48-way parallel floating-point dynamically-scheduled shader pipelines
  • Unified shader architecture
Polygon Performance
  • 500 million triangles per second
Pixel Fill Rate
  • 16 gigasamples per second fillrate using 4X MSAA
Shader Performance
  • 48 billion shader operations per second
Memory
  • 512 MB GDDR3 RAM
  • 700 MHz DDR
  • Unified memory architecture
Memory bandwidth
  • 22.4 GB/s memory interface bus bandwidth
  • 256 GB/s memory bandwidth to EDRAM
  • 21.6 GB/s front-side bus
Overall System Floating-Point Performance
  • 1 TFLOP
Storage
  • Detachable and upgradeable 20 GB hard drive
  • 12X dual-layer DVD-ROM
  • Memory unit support starting at 64 MB
I/O
  • Support for up to 4 wireless game controllers
  • 3 USB 2.0 ports
  • 2 memory unit slots
Optimized for Online
  • Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
  • Built in Ethernet Port
  • Wi-Fi Ready: 802.11 A, B and G
  • Video Camera Ready
Digital Media Support
  • Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD  
  • Stream media from portable music devices, digital cameras, Windows XP PCs
  • Rip music to Xbox 360 hard drive
  • Custom playlists in every game
  • Windows Media Center Extender built in
  • Interactive, full screen 3D visualizers
HD Game Support
  • All games supported at 16:9, 720p and 1080i, anti-aliasing
  • Standard definition and high definition video output supported
Audio
  • Multichannel surround sound output
  • Supports 48 KHz 16-bit audio
  • 320 independent decompression channels
  • 32-bit audio processing
  • Over 256 audio channels
System Orientation
  • Stands vertically or horizontally
Customizable Face Plates
  • Interchangeable to personalize the console
Headlines
Halo 3 public beta coming in the spring
Posted on 15 November 2006

Microsoft dominate E3
Posted on 29 May 2006

Halo 3 to be shown at Microsoft Conference?
Posted on 04 May 2006

Next-Gen Colin McRae Rally on the way?
Posted on 04 May 2006

E3 demos to be downloadable onto Xbox 360
Posted on 26 April 2006


Media
Halo 3 screenshots
Posted on 11 May 2006

Halo 3 trailer
Posted on 09 May 2006

Three new Oblivion screenshots
Posted on 13 March 2006

Gears of War screenshots
Posted on 12 January 2006

Kameo Major Ruin video
Posted on 21 November 2005


Articles
How would you like to be a hero?
Posted on 11 November 2005

Mainstream and then some
Posted on 04 July 2005

Xbox 2 rumour control #2
Posted on 05 March 2005

What we know so far - rumour control put into overdrive
Posted on 22 September 2004


Reviews
Fifa 06 Review
Posted on 12 January 2006

NBA Live 2006 - Review
Posted on 17 December 2005


Previews

The Elder Scrolls 4: Oblivion
Posted on 03 November 2004


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